Internet Resources
LightWave-specific forums, newsgroups and mailing lists are maintained on the Internet. Here you can find new users asking questions about using LightWave and experts answering them. Also, many topics related to computer animation are discussed in these groups, such as the performance of various graphics cards, CPU speeds, platforms, and many more. NewTek’s own forum can be found at and there are many others out there.
NewTek has released LightWave 2020, the latest version of its 3D modelling and animation software. Most of the changes affect LightWave’s materials and rendering toolsets, which get two new GI engines, support for tonemapping, random walk subsurface scattering and two new hair shaders. — New innovations in LightWave 3D 2019 deliver real-time collaboration, vastly improved interactivity, operational efficiencies and more — SAN ANTONIO – January 22, 2019 — NewTek today announced the release of LightWave 3D ® 2019, a new edition of the production-proven graphics and animation package that refines the artist’s workflow to make creation of complex, photo-real animation. Free Download NewTek LightWave 3D 2020 for Windows it is easy to learn and use and well established as one of the leading 3D systems on the market for producing beautiful photo-real renders as well as incredible anime. This complete out-of-the-box 3D animation solution now offers real-time collaborative 3D interactivity through a bridge to Unreal Engine. When time is short and the job impossible, LightWave 2018 simply delivers. Workflow enhancements and powerful new tools solve your animation and design challenges and streamline your creative process. Direct and robust, LightWave 2018 serves the artist first, for visual effects, motion graphics, game development, architectural visualization, product design and advertising.
LightWave 3D is on Facebook, Google+, LinkedIn, Twitter and YouTube.
NewTek Web and FTP Sites
In addition to information about NewTek products, upgrades, and the latest releases of LightWave software, our websites ( and ) have tutorials, LightWave images and animations, technical support FAQs, tech support email links, and links to related sites. NewTek maintains an FTP site () on the Internet. Here you can find objects, scene files, images, and other items of interest to LightWave users.
Community
A unique attribute of LightWave 3D is the LightWave community. It is rare to find such a passionate group of professionals that are so talented and yet so willing to share their secrets, ideas, and creations. Make certain you also take a look into the available resources such as local users groups and training books and videos.
Technical Support
The best source for help with installing or configuring software or hardware is the retailer from whom you purchased your NewTek product. While we have made every effort to keep your software and hardware trouble-free and easy to use, you may occasionally need help right from the source. If you have problems with NewTek-supplied hardware or LightWave doesn’t seem to be functioning as it should, please contact technical support using the contact form:
Email support hours are between: 9am - 6pm US Central Time (-6hrs GMT), Monday - Friday.
In your communication, please include as much information as possible including:
- Your computer’s operating system and version;
- The version of LightWave you are using;
- The amount of RAM in your computer;
- Which display card you are using and what version of drivers are installed;
- CPU and make and model of computer or motherboard;
- Your product serial number
Your product must be registered before you can receive support.
LightWave’s Layout has been designed to provide the most efficient interface possible for your 3D animation work. By default, there is a single large viewport, but you can display multiple viewports if you desire. A viewport provides you with visual feedback about the virtual world you are creating. How well this corresponds to what the final output will look like is completely configurable by you. This can range from bounding box stand-ins to wireframe representations, all the way to textured and solid-shaded displays. How you view your creations will vary depending on their complexity, your machine’s capabilities, and other factors.
NewTek LightWave 3D 2020.0.2 macOS
NewTek LightWave 3D® makes it possible for anyone to become a 3D artist and animator. The software is affordable, complete, easy to learn and use and well established as one of the leading 3D systems on the market for producing beautiful photo-real renders as well as incredible anime. This complete out-of-the-box 3D animation solution now offers real-time collaborative 3D interactivity through a bridge to Unreal Engine.
LightWave 2019 New Features:
Real-time Collaborative LightWave™ to Unreal Engine
LightWave 3D® enters the Real-Time Age for interchange with this workflow link between the Unreal Engine and LightWave 3D®, focusing on LightWave driving Unreal changes iteratively. Multiple LightWave seats are able to connect to the same Unreal Editor simultaneously to enable real-time collaboration between artists. The bridge uses NewTek’s proven NDI® network discovery mechanism for easy automatic configuration, and can be limited to single project use in Unreal, or installed as a general plugin for use in all Unreal projects.
Real-time Collaborative LightWave™ to Unreal Engine
LightWave 3D® enters the Real-Time Age for interchange with this workflow link between the Unreal Engine and LightWave 3D®, focusing on LightWave driving Unreal changes iteratively. Multiple LightWave seats are able to connect to the same Unreal Editor simultaneously to enable real-time collaboration between artists. The bridge uses NewTek’s proven NDI® network discovery mechanism for easy automatic configuration, and can be limited to single project use in Unreal, or installed as a general plugin for use in all Unreal projects.
FBX and New Interchange Bridge
- Work with industry standard FBX data on a whole new level via the new Interchange Bridge.
- Interactively choose what to import / export and how.
- Add to existing FBX files from Layout and Modeler.
- Build LightWave 3D® assets from many FBX files.
- Easily revisit FBX files via workspaces.
Shading Model Customization Tools
The ability to pull materials apart and build them to your tastes is new to LightWave 3D® 2019. There is access to Fresnel Functions, Material Components and Material Integrators. The Material Tools Group has been updated with new nodes to support this capability.
The ability to pull materials apart and build them to your tastes is new to LightWave 3D® 2019. There is access to Fresnel Functions, Material Components and Material Integrators. The Material Tools Group has been updated with new nodes to support this capability.
Newtek Lightwave 3d Manual
OpenVDB Content Creation
LightWave 3D® 2018 introduced the ability to import and render an OpenVDB fog volume. New for LightWave 3D® 2019 is a set of node tools that allow OpenVDB content creation. You can now create OpenVDB grids from meshes, particles, and even the shape primitive distance estimator. The tool kit allows for live Constructive Solid Geometry (CSG) operations, grid filtering including level set tracking, smoothing, dilation and erosion. Solvers are included that allow for fluid simulation and smoke and fire effects. Script writer online.
LightWave 3D® 2018 introduced the ability to import and render an OpenVDB fog volume. New for LightWave 3D® 2019 is a set of node tools that allow OpenVDB content creation. You can now create OpenVDB grids from meshes, particles, and even the shape primitive distance estimator. The tool kit allows for live Constructive Solid Geometry (CSG) operations, grid filtering including level set tracking, smoothing, dilation and erosion. Solvers are included that allow for fluid simulation and smoke and fire effects. Script writer online.
Metamorphic
- Metamorphic is a multipurpose animatable mesh sculpting and vertex map manipulation plug-in for LightWave 3D® 2019 that works in Layout, and takes full advantage of the new capabilities of the modifier stack.
- Freeform animated sculpting
- Built-in undo/redo system
- Fully-multithreaded sculpting using all available CPU cores
- Pen pressure support for brush size, strength and hardness (Windows only)
- Nodal brush texture support
- Three modes of animation
- Non-linear interpolation of sculpt animation keyframes
- Supports converting sculpt animation keyframes to Endomorphs
- Predictive corrective morph sculpting that works after deformers with built-in driver/driven controller
- Full Motion Blur support
Display Scaling
Support for scaling many UI elements for HiDPI and large-screen displays
Independent scaling options for multi-monitor setups
Support for scaling many UI elements for HiDPI and large-screen displays
Independent scaling options for multi-monitor setups
Bone System Improved for Game Development
The new Bone Type option, Limited Bones, allows the animator to set a limit in Layout on the number of bones that affect a given point to match the limit in the target game engine, and engages real-time optimizations to more closely match the performance game engines expect from a rig.
The new Bone Type option, Limited Bones, allows the animator to set a limit in Layout on the number of bones that affect a given point to match the limit in the target game engine, and engages real-time optimizations to more closely match the performance game engines expect from a rig.
Newtek Lightwave 3d Free Download
Edge Shader Node
A node for simulating beveled or rounded edges at render time, to give more realistic results without increasing geometry.
A node for simulating beveled or rounded edges at render time, to give more realistic results without increasing geometry.
What’s New:
Version 2020.0.2:
- Release notes were unavailable when this listing was updated.
Compatibility: OS X 10.11 or later, 64-bit processor
Homepagehttps://www.newtek.com/
Homepagehttps://www.newtek.com/